TiePoint Class Reference

Ties a geographical position between two scenes. More...

#include <TiePointList.h>

List of all members.

Public Member Functions

bool operator== (const TiePoint &tiePoint) const

Public Attributes

struct {
   int   mX
   int   mY
mReferencePoint
struct {
   float   mX
   float   mY
mMissionOffset
int mConfidence
int mPhi


Detailed Description

Ties a geographical position between two scenes.

A TiePoint stores the geographical relationship between a point in one scene and the same geographical point in another scene. The relationship is stored in terms of pixel coordinates.

See also:
TiePointList

Definition at line 27 of file TiePointList.h.


Member Function Documentation

bool TiePoint::operator== ( const TiePoint tiePoint  )  const

Definition at line 41 of file TiePointList.h.


Member Data Documentation

Definition at line 32 of file TiePointList.h.

Definition at line 32 of file TiePointList.h.

struct { ... } TiePoint::mReferencePoint

float TiePoint::mX

Definition at line 36 of file TiePointList.h.

float TiePoint::mY

Definition at line 36 of file TiePointList.h.

struct { ... } TiePoint::mMissionOffset

Definition at line 38 of file TiePointList.h.

Definition at line 39 of file TiePointList.h.


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