SimpleExecution.h File Reference

This file contains functions and type definitions for executing plugins and wizards. More...

#include "AppConfig.h"

Go to the source code of this file.

Functions

EXPORT_SYMBOL ExecutableAgentcreatePlugIn (const char *pName, int batch)
EXPORT_SYMBOL void freePlugIn (ExecutableAgent *pPlugin)
EXPORT_SYMBOL PlugInArgListgetPlugInInputArgList (ExecutableAgent *pPlugin)
EXPORT_SYMBOL PlugInArgListgetPlugInOutputArgList (ExecutableAgent *pPlugin)
EXPORT_SYMBOL int executePlugIn (ExecutableAgent *pPlugin)
EXPORT_SYMBOL WizardObjectloadWizard (const char *pFilename)
EXPORT_SYMBOL void freeWizard (WizardObject *pWizard)
EXPORT_SYMBOL uint32_t getWizardName (WizardObject *pWizard, char *pName, uint32_t nameSize)
EXPORT_SYMBOL uint32_t getWizardInputNodeCount (WizardObject *pWizard)
EXPORT_SYMBOL uint32_t getWizardOutputNodeCount (WizardObject *pWizard)
EXPORT_SYMBOL WizardNodegetWizardInputNodeByIndex (WizardObject *pWizard, uint32_t idx)
EXPORT_SYMBOL WizardNodegetWizardInputNodeByName (WizardObject *pWizard, const char *pName)
EXPORT_SYMBOL WizardNodegetWizardOutputNodeByIndex (WizardObject *pWizard, uint32_t idx)
EXPORT_SYMBOL WizardNodegetWizardOutputNodeByName (WizardObject *pWizard, const char *pName)
EXPORT_SYMBOL int executeWizard (WizardObject *pWizard)
EXPORT_SYMBOL uint32_t getWizardNodeName (WizardNode *pNode, char *pName, uint32_t nameSize)
EXPORT_SYMBOL uint32_t getWizardNodeType (WizardNode *pNode, char *pType, uint32_t typeSize)
EXPORT_SYMBOL void * getWizardNodeValue (WizardNode *pNode)
EXPORT_SYMBOL int setWizardNodeValue (WizardNode *pNode, void *pValue)


Detailed Description

This file contains functions and type definitions for executing plugins and wizards.

Definition in file SimpleExecution.h.


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